import pygame
from pygame.locals import *

class Sound:
	def __init__(self):
		pygame.mixer.music.load('data/audio/music/ftc.wav') #loads audio loop
		pygame.mixer.music.set_volume(0.5)
		pygame.mixer.music.play(-1, 0.0) #plays audio on a loop

		self.sfx_win = pygame.mixer.Sound('data/audio/sfx/win.mp3')  #load sound
		self.sfx_win.set_volume(1)
		self.sfx_dig = pygame.mixer.Sound('data/audio/sfx/digging.mp3')  #load sound
		self.sfx_dig.set_volume(1)
		self.sfx_build = pygame.mixer.Sound('data/audio/sfx/building.mp3')  #load sound
		self.sfx_build.set_volume(1)
		self.sfx_dayOver = pygame.mixer.Sound('data/audio/sfx/dayOver.wav')  #load sound
		self.sfx_dayOver.set_volume(1)